Zul’jin Builds – Fan's Builds
Zul’jin builds on Fan's Builds: Stacking (Recklessness, Amani Hide, Arcanite Axes !, Taz'dingo!, Eye of Zul'jin, Wrong Place Wrong Time, Amani Resilience); Q (Boneslicer, Amani Hide, Vicious Assault, Taz'dingo!, Eye of Zul'jin, No Mercy!, Amani Resilience)
Recommended builds
Stacking
Talents: Recklessness, Amani Hide, Arcanite Axes !, Taz'dingo!, Eye of Zul'jin, Wrong Place Wrong Time, Amani Resilience
Q
Talents: Boneslicer, Amani Hide, Vicious Assault, Taz'dingo!, Eye of Zul'jin, No Mercy!, Amani Resilience
Zul’jin talents
Level 1
- Boneslicer: Grievous Throw now pierces through all enemies hit and restores 15 Mana per Hero hit. Additionally, Grievous Throw's mark is no longer removed by Basic Attacks.
- Recklessness: While Zul'jin is below 75% Health, he gains 10% Spell Power. While he is below 50% Health, his Basic Attack damage is increased by 10% and Basic Attacks against Heroes grant an additional stack of You Want Axe?.
- Headhunter !: Quest: Zul'jin's first Takedown against each enemy Hero permanently increases his damage dealt by 2.5%. Reward: After getting Takedowns on every enemy Hero, Basic Attack range is increased by 1.1.
Level 4
- Troll's Blood: Increase Regeneration's healing by 25%. If Regeneration fully finishes, restore 10% of Zul'jin's maximum Mana.
- Voodoo Shuffle: Activate to remove Roots and Slows. Passive: Lower the cooldown and Mana cost of Regeneration by 40%.
- Amani Hide: Lower the cooldown of Amani Rage by 10 seconds and gain 15 Armor while regenerating Health from it.
Level 7
- Vicious Assault: Increase the duration of Grievous Throw's mark by 3 seconds and its damage bonus by 45%.
- Arcanite Axes !: Quest: Twin Cleave's damage is permanently increased by 0.75 every time it hits a Hero.
- Ferocity: Increases the Attack Speed bonus of Berserker by 40%.
Level 10
- Taz'dingo!: For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
- Guillotine: Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 330 (+4% per level) damage plus bonus damage the lower his Health is.
Level 13
- Lacerate: Increase the Slow amount of each Twin Cleave axe by 10% and its duration by 0.5 seconds.
- Eye of Zul'jin: Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
- Ensnare: Throw a net forward, Rooting the first enemy Hero hit for 1.5 seconds. If no Heroes are hit, Ensnare's cooldown is reduced to 10 seconds.
Level 16
- No Mercy!: Zul'jin's Basic Attacks against enemy Heroes marked with Grievous Throw ignore Armor and deal an additional 2% of maximum Health as damage.
- Wrong Place Wrong Time: If an enemy is hit by both Twin Cleave axes at the same time, they take an additional 100 (+4% per level) damage and count as 5 Hero hits for You Want Axe?.
- Let the Killing Begin: When Zul'jin kills an enemy, his Attack Speed is increased by 5%, up to 40%, for 12 seconds. Basic Attacks refresh the duration. Hero Takedowns instantly grant 40% Attack Speed.
Level 20
- Amani Resilience: Increase Taz'dingo's duration by 1 second. Upon expiring, Zul'jin heals for 50% of the damage he dealt during Taz'dingo.
- Buzzsaw: After impact, Guillotine continues forward, dealing 75% damage to enemies hit. If a Hero is killed by Guillotine, Zul'jin is instantly healed to full.
- Forest Medicine: Regeneration is no longer Channeled, and cannot be interrupted.
- A Surprise For Ya: Basic Attacks bounce to a nearby enemy for 50% damage, prioritizing enemy Heroes.