Uther Builds – Fan's Builds
Uther builds on Fan's Builds: Q (Silver Touch !, Holy Shock, Hand of Protection, Divine Shield, Blessed Champion, Benediction, Redemption); E (Hammer of the Lightbringer !, Pursuit of Justice, Hand of Protection, Divine Storm, Well Met, Benediction, Redemption)
Recommended builds
Q
Talents: Silver Touch !, Holy Shock, Hand of Protection, Divine Shield, Blessed Champion, Benediction, Redemption
E
Talents: Hammer of the Lightbringer !, Pursuit of Justice, Hand of Protection, Divine Storm, Well Met, Benediction, Redemption
Uther talents
Level 1
- Silver Touch !: Quest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.
- Wave of Light !: Quest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 0.75 seconds.
- Hammer of the Lightbringer !: Quest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.
Level 4
- Holy Shock: Activate to deal 145 damage to the target enemy, and gain the self-healing benefits of Holy Light. Shares a cooldown with Holy Light.
- Pursuit of Justice: Hammer of Justice increases Uther's Movement Speed by 25% for 3 seconds.
- Holy Fire: Deal 13 (+4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
Level 7
- Armor of Faith: Being Stunned, Rooted, or Silenced grants Uther 90 Mana and causes Holy Light's cooldown to recharge 200% faster for 6 seconds. This effect has a 20 second cooldown.
- Guardian of Ancient Kings: Healing a Hero with a Basic Ability that is Stunned, Rooted, or Silenced grants them 50 Armor for 3 seconds.
- Hand of Protection: Activate to make target ally Unstoppable for 1 second. Cannot be cast on Uther. Basic Attacks reduce Hand of Protection's cooldown by 5 seconds.
Level 10
- Divine Shield: Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
- Divine Storm: Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
Level 13
- Blessed Champion: For the next 5 seconds after using Holy Light, Uther's Basic Attacks heal him and nearby allied Heroes for 15% of the total amount healed by Holy Light.
- Well Met: When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.
- Spell Shield: Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
Level 16
- Beacon of Light: Uther receives 125% bonus self-healing when targeting others with Holy Light. This bonus is increased to 250% while he is below 50% Health.
- Tyr's Deliverance: Increase the damage and healing of Holy Radiance by 10%. Basic Attacks against enemy Heroes cause Uther's next cast of Holy Radiance to have its damage and healing increased by an additional 10%, stacking up to 7 times.
- Benediction: Activate to reduce the Mana cost of Uther's next Basic Ability by 50 and its cooldown by 10 seconds.
Level 20
- Bulwark of Light: Divine Shield is also applied to all nearby allied Heroes and lasts 1 second longer.
- Divine Hurricane: Divine Storm's radius is increased by 50% and its cooldown is reduced by 40 seconds.
- Redemption: After Eternal Vanguard ends, Uther revives at the spirit's location with 50% of his maximum Health. This effect has a 180 second cooldown.
- Divine Protection: Increase Devotion Armor to 50 and its duration by 0.5 seconds.