Savior of the Templar

Ranged Assassin · StarCraft · Patch 2.57.0

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Named builds for Tassadar. Select one to load it.

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Kept on this device for Tassadar. Lobby code [T0000000,Tassadar]. Paste it in chat before the match starts.

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Tassadar Builds – Fan's Builds

Tassadar builds on Fan's Builds: Q (Static Charge !, Plasma Shield, Beam Alignment, Archon, Oracle, Thermal Lance, Twilight Archon); W (Static Charge !, Plasma Shield, Psionic Echo, Archon, Oracle, Psychic Shock, Twilight Archon); AA (Khaydarin Amulet !, Plasma Shield, Arc Discharge, Archon, Oracle, Executor's Will, T…

Recommended builds

Q

Talents: Static Charge !, Plasma Shield, Beam Alignment, Archon, Oracle, Thermal Lance, Twilight Archon

W

Talents: Static Charge !, Plasma Shield, Psionic Echo, Archon, Oracle, Psychic Shock, Twilight Archon

AA

Talents: Khaydarin Amulet !, Plasma Shield, Arc Discharge, Archon, Oracle, Executor's Will, Twilight Archon

Tassadar talents

Level 1

  • Static Charge !: Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage.
  • Psi-Infusion: Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. Passive: Increase the cast range of Psionic Storm by 33%.
  • Khaydarin Amulet !: Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes.

Level 4

  • Induction: Tassadar gains 10% increased Movement Speed. Casting Shock Ray increases this bonus to 30% for 3 seconds.
  • Electric Fence: Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
  • Plasma Shield: While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%.

Level 7

  • Beam Alignment: While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40.
  • Psionic Echo: Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit.
  • Arc Discharge: When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged.

Level 10

  • Archon: Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
  • Black Hole: After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.

Level 13

  • Feedback: When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25.
  • Shadow Walk: Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray.
  • Oracle: Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 (+4% per level) Health a second. Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map.

Level 16

  • Thermal Lance: Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
  • Psychic Shock: Psionic Storm deals damage 25% faster.
  • Executor's Will: Activate to gain full Resonance Beam charge, 20% Spell Power, and cause Basic and Heroic Ability cooldowns to regenerate 25% faster. This effect lasts as long as Resonance Beam remains at full charge.

Level 20

  • Twilight Archon: Basic Attacks while in Archon form increase its duration by 2 seconds.
  • Kugelblitz: Enemy Heroes hit by Black Hole's center have their Armor reduced by 20 for 3 seconds and have a Psionic Storm created at their location.
  • Force Barrier: Increase the duration of Force Wall by 0.5 seconds, its cast range by 50%, and reduce its cooldown by 10 seconds.
  • Khala's Gift: Gain 4% Spell Power for yourself and each nearby ally Hero, up to 20% total Spell Power. Your total bonus is shared with all contributing allies.