Infested Admiral

Healer · StarCraft · Patch 2.57.0

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Recommended

Named builds for Stukov. Select one to load it.

Your builds

Kept on this device for Stukov. Lobby code [T0000000,Stukov]. Paste it in chat before the match starts.

No saved builds for Stukov yet.

Stukov Builds – Fan's Builds

Stukov builds on Fan's Builds: Regular (Reactive Ballistospores, Biotic Armor, Targeted Excision, Massive Shove, Virulent Reaction, Pox Populi, Push Comes To Shove); E (Low Blow, Biotic Armor, Growing Infestation, Massive Shove, It Hungers, Superstrain, Bio-Explosion Switch)

Recommended builds

Regular

Talents: Reactive Ballistospores, Biotic Armor, Targeted Excision, Massive Shove, Virulent Reaction, Pox Populi, Push Comes To Shove

E

Talents: Low Blow, Biotic Armor, Growing Infestation, Massive Shove, It Hungers, Superstrain, Bio-Explosion Switch

Stukov talents

Level 1

  • Fetid Touch !: Basic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.
  • Low Blow: Lurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.
  • Reactive Ballistospores: Activate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.

Level 4

  • One Good Spread...: After a Healing Pathogen infests 3 targets, restore 10 Mana and reduce the cooldown of Healing Pathogen by 2 seconds.
  • Biotic Armor: Healing Pathogen grants 10 Physical Armor to targets while active on them. Detonating Bio-Kill Switch increases this bonus to 50 for 2.5 seconds.
  • Vigorous Reuptake: Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.

Level 7

  • The Long Pitch: Increase the range of Weighted Pustule by 50%. Detonating 2 or more Weighted Pustules causes Stukov's Bio-Kill Switch and Basic Ability cooldowns to recharge 100% faster for 4 seconds.
  • Growing Infestation: Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 3 seconds.
  • Targeted Excision: Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 7 seconds and other Basic Abilities by 1.5 seconds.

Level 10

  • Flailing Swipe: Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous.
  • Massive Shove: Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy.

Level 13

  • It Hungers: Increase the range of Lurking Arm by 30%. If Lurking Arm damages enemy Heroes 8 times, its cooldown is reset and its Mana cost is refunded.
  • Virulent Reaction: Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 1.5 seconds.
  • Poppin' Pustules: Detonating Weighted Pustule with Bio-Kill Switch within 1.5 seconds of its expiration increases its damage by 150% and applies its damage and Slow in an area. Enemy Heroes hit have a Weighted Pustule applied to them.

Level 16

  • Superstrain: Whenever an ally with Healing Pathogen is Stunned or Rooted, they are instantly healed for 300 (+4% per level) Health.
  • Universal Carrier: Healing Pathogen can continually spread through Stukov, but its healing is reduced by 25%.
  • Pox Populi: Bio-Kill Switch no longer removes Healing Pathogen but instead sets its duration to 3 seconds.

Level 20

  • Controlled Chaos: Flailing Swipe gains 2 additional charges, but each use only swings 1 time, at maximum range. Additionally, its cooldown is decreased to 25 seconds, and its Mana cost is reduced from 60 to 25.
  • Push Comes To Shove: Massive Shove Slows its target by 50% for 4 seconds upon colliding with terrain. If Massive Shove pushes a target for more than 1.25 seconds, its cooldown is reduced by 15 seconds.
  • Top Off: Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health.
  • Bio-Explosion Switch: Bio-Kill Switch now also detonates Lurking Arm, dealing 230 (+4% per level) damage, applying a Weighted Pustule, and Silencing enemy Heroes inside for 2.5 seconds.