Nova Builds – Fan's Builds
Nova builds on Fan's Builds: Burst (Longshot, Rapid Projection, Anti-Armor Shells, Precision Strike, Double Tap, Crippling Shot, Rewind); Q (Covert Ops, Rapid Projection, Perfect Shot, Precision Strike, Psionic Efficiency, Explosive Round, Rewind)
Recommended builds
Burst
Talents: Longshot, Rapid Projection, Anti-Armor Shells, Precision Strike, Double Tap, Crippling Shot, Rewind
Q
Talents: Covert Ops, Rapid Projection, Perfect Shot, Precision Strike, Psionic Efficiency, Explosive Round, Rewind
Nova talents
Level 1
- Longshot: Increases the cast range of Pinning Shot by 30%. Pinning Shot also increases the range of Nova's next Basic Attack by 2.3.
- Covert Ops: After being Stealthed for 2 seconds, Pinning Shot's Slow is increased to 60% and costs no Mana. Bonus is lost after losing Stealth for 1 second.
- Advanced Cloaking: After being Stealthed for 1 second, gain an additional 10% Movement Speed. While Stealthed, regenerate 6 Mana per second.
Level 4
- Rapid Projection: Reduces Holo Decoy's cooldown and Mana cost by 60%.
- Holo Stability: Increase the cast range of Holo Decoy by 100% and its duration by 120%. Passive: Reduce the cooldown of Ghost Protocol by 15 seconds.
- Covert Mission: Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Level 7
- Perfect Shot: Hitting an enemy with Snipe reduces its cooldown by 2 seconds and refunds half its Mana cost, doubled against enemy Heroes.
- One in the Chamber: After using an Ability, Nova's next Basic Attack within 3 seconds deals 65% additional damage.
- Anti-Armor Shells: Nova's Basic Attacks deal 250% damage and decrease the Physical Armor of Heroic targets by 15 for 4 seconds, but her Attack Speed is proportionally slower.
Level 10
- Triple Tap: Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 (+4% per level) damage each.
- Precision Strike: After a 1.5 second delay, deals 435 (+4% per level) damage to enemies within an area. Unlimited range.
Level 13
- Psionic Efficiency: Snipe's range is increased by 15% and hitting a Hero grants an additional stack of Precision Sniper.
- Double Tap: Pinning Shot now has 2 charges, but its cooldown is increased by 2 seconds.
- Ionic Force Field: Gain 25 Armor for 3 seconds after losing Stealth.
Level 16
- Explosive Round: Snipe also deals 90% damage to enemies near the impact.
- Crippling Shot: Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
- Lethal Decoy: Increases the damage Holo Decoy deals to 30% of Nova's damage.
Level 20
- Fast Reload: Triple Tap's cooldown is reset if it kills an enemy Hero.
- Precision Barrage: Precision Strike gains a 2nd charge and its cooldown is reduced by 25 seconds.
- Apollo Suit: Reduce the cooldown of Permanent Cloak by 2 seconds.
- Rewind: Activate to reset the cooldowns of your Basic Abilities.