The Last Horadrim

Healer · Diablo · Patch 2.57.0

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Named builds for Deckard. Select one to load it.

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Deckard Builds – Fan's Builds

Deckard builds on Fan's Builds: Deckard (Scroll of Identify !, Potion of Shielding, Cube Mastery, Stay Awhile and Listen, Ancient Blessings, Scroll of Stone Curse, Respect the Elderly)

Recommended builds

Deckard

Talents: Scroll of Identify !, Potion of Shielding, Cube Mastery, Stay Awhile and Listen, Ancient Blessings, Scroll of Stone Curse, Respect the Elderly

Deckard talents

Level 1

  • Scroll of Identify !: Quest: Hitting an enemy Hero with Scroll of Sealing permanently increases its damage by 2. Reward: After hitting 15 Heroes, Scroll of Sealing reveals and reduces the Armor of Heroes hit by 10 for 4 seconds. Reward: After hitting 30 Heroes, this talent's Armor reduction effect is increased to 15 and its duration to 6 seconds.
  • Field Study: Each enemy Hero hit by Scroll of Sealing grants 20% Spell Power for 16 seconds, up to 40%.
  • Sapphire: Activate to increase the damage of the next Horadric Cube by 100% and its slow by 30%. Only 1 Gem may be active at a time.

Level 4

  • Potion of Shielding: Whenever an ally is healed by a Healing Potion, they gain a 140 (+4% per level) Shield for 6 seconds.
  • Rejuvenation Potion: Healing Potions restore 15 Mana and heal for an additional 114 (+4% per level) over 3 seconds.
  • Ruby: Activate to increase the damage of the next Horadric Cube by 100% and it spawns 3 Lesser Healing Potions from each enemy Hero hit, healing allied Heroes for 250 (+4% per level) when picked up. Lesser Healing Potions last for 10 seconds. Only 1 Gem may be active at a time.

Level 7

  • Cube Mastery: Reduce the Mana cost of Scroll of Sealing from 40 to 25. Each enemy Hero hit by Horadric Cube reduces the cooldown of Scroll of Sealing by 4 seconds.
  • Kanai's Cube: Horadric Cube reduces Hero damage dealt by 30% for 4 seconds.
  • Emerald: Activate to increase the damage of the next Horadric Cube by 100% and have it reduce the healing received of enemy Heroes by 75% for 4 seconds. Only 1 Gem may be active at a time.

Level 10

  • Stay Awhile and Listen: After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
  • Lorenado: Vector Targeting After 1 second, create a twirling tome tornado that travels towards the targeted direction, continually knocking away enemies that come into contact with it. Deals 20 (+4% per level) damage to Heroes hit.

Level 13

  • Super Healing Potion: If a Healing Potion isn't picked up for at least 2 seconds, it heals for 100% more. Passive: Healing Potion heals for 25% more when the target is under 50% health.
  • Potion of Revival: When a Healing Potion is picked up, it also heals all nearby allied Heroes for 75% of the healing amount.
  • Ancient Blessings: Activate Fortitude of the Faithful to empower nearby allied Hero Basic Attacks for 8 seconds, causing them to deal an additional 62 (+4% per level) damage in an area and heal for 90 (+4% per level) for each Hero hit. This effect can only occur once per second.

Level 16

  • Scroll of Stone Curse: Scroll of Sealing deals 200% more damage when hitting at least 2 Heroes.
  • Safety in Numbers: If at least 2 allied Heroes are nearby, Fortitude of the Faithful grants an additional 10 Armor, 50% Mana Regeneration per second, and causes Deckard's Basic Abilities to recharge an additional 50% faster.
  • Horadric Staff: Every 5 seconds, Deckard's next Basic Attack Stuns Heroes for 0.75 seconds.

Level 20

  • Respect the Elderly: Stay Awhile and Listen Silences and Blinds enemies for 3 seconds upon waking up from Sleep.
  • Morenados!: Lorenado gains an additional charge and its cooldown is reduced by 10 seconds every time an enemy Hero is knocked back. This effect can only occur once per 0.5 seconds.
  • Bottomless Flask: After use, Healing Potions recharge after 8 seconds.
  • Perfect Gems: Reduce the cooldown of all Gems to 5 seconds and the cooldown of Horadric Cube by 6 seconds.