Cassia Builds – Fan's Builds
Cassia builds on Fan's Builds: AA (Charged Strikes, Ring of the Leech, Surge of Light, Ball Lightning, Gloves Of Alacrity, Martial Law, Titan's Revenge); Q (Thunderstroke !, Plate of the Whale, Surge of Light, Ball Lightning, War Traveler, Static Electricity, Infinite Lightning)
Recommended builds
AA
Talents: Charged Strikes, Ring of the Leech, Surge of Light, Ball Lightning, Gloves Of Alacrity, Martial Law, Titan's Revenge
Q
Talents: Thunderstroke !, Plate of the Whale, Surge of Light, Ball Lightning, War Traveler, Static Electricity, Infinite Lightning
Cassia talents
Level 1
- Thunderstroke !: Increase the damage of Lightning Fury by 20. Quest: Lightning Fury's damage is increased by 1.5 every time it hits a Hero.
- Impale: Increase Fend's cast range and radius by 25%. It deals an additional 70% damage to enemies below 50% Health.
- Charged Strikes: Gain 15% Attack Speed. Every 3rd Basic Attack deals 20% bonus damage and bounces to nearby enemy Heroes.
Level 4
- Plate of the Whale: Regenerate 6 (+4% per level) Health per second while Avoidance is active. If fully charged, gain an additional 12 (+4% per level) Health per second.
- Ring of the Leech: Basic Attacks against your primary target heal for 20% of their damage. If an enemy is Blinded, this also affects Lightning Fury and Fend.
- Inner Light: Activate to heal for 25% of your maximum Health over 5 seconds. Enemy Heroes hit with Lightning Fury lower the cooldown of this ability by 10 seconds.
Level 7
- Grounding Rod: Enemies hit by Lightning Fury or Fend are Slowed by 20% for 2 seconds.
- Seraph's Hymn: Basic Attacks against your primary enemy Hero grant 10 Mana and reduce the cooldown of Blinding Light by 2 seconds. Passive: Increase the passive damage bonus of Blinding Light from 15% to 30%.
- Surge of Light: After taking 650 (+4% per level) damage with Avoidance active, Cassia can activate Avoidance to deal 220 (+4% per level) damage to enemies around her.
Level 10
- Ball Lightning: Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
- Valkyrie: Summon a Valkyrie that rushes to Cassia after 0.75 seconds, pulling the first enemy Hero hit, dealing 225 (+4% per level) damage and Stunning them for 0.5 seconds at the end of her path. The Valkyrie knocks back all other enemy Heroes in her way.
Level 13
- War Matron: Cassia becomes Protected while Channeling Fend and for an additional 1 second if the Channel is completed.
- War Traveler: Gain 5% Movement Speed. While Avoidance is fully charged, gain an additional 10% Movement Speed and Mounting is instant.
- Gloves Of Alacrity: Gain 1 Basic Attack range. While Avoidance is fully charged, gain an additional 1 Basic Attack range.
Level 16
- Power Strike: Lightning Fury pierces but only splits on Heroes. Enemy Heroes hit reduce its cooldown by 1 second and become marked for 15 seconds. Upon reaching 3 marks, remove them and cast a Blinding Light at their feet.
- Static Electricity: Gain 2 additional charges of Lightning Fury. Fend's impact launches a lightning bolt towards each nearby enemy Hero.
- Martial Law: Basic Attacks against enemy Heroes deal bonus damage equal to 1% of their maximum Health. Increase this to 3% if they are Stunned, Rooted, Slowed, or Blinded.
Level 20
- Infinite Lightning: Ball Lightning can now bounce indefinitely. Every bounce reduces its cooldown by 4 seconds.
- Imprisoning Light: Upon impaling an enemy Hero, they are Blinded for 5 seconds and Cassia's Valkyrie creates a wave of light that deals 200 (+4% per level) damage to nearby enemies. This wave Silences and Roots them for 3 seconds.
- Titan's Revenge: Cassia's Basic Attacks now ignore Armor and while Avoidance is fully charged, they deal an additional 20% bonus damage.
- Rockstopper: Activate to fully charge Avoidance and increase its Armor value to 60 for 4 seconds. Losing Avoidance removes this bonus.